What is the second part of a node in a linked list that contains the address of the next node

What is a Linked List in C++?

There are two types of linked lists: a singly-linked list and a doubly-linked list.

The singly-linked list contains nodes that only point to the next node. The C++ doubly linked list has nodes that can point towards both the next and the previous node.

A node has two parts: the data part and the next part. The data part contains the stored data, and the next part provides the address of the next node.

The first node of a linked list is called the head, and the last node is called the tail. The list starts traversing from the head, while the tail ends the list by pointing at NULL.

Basic concepts and nomenclatureEdit

Each record of a linked list is often called an 'element' or 'node'.

The field of each node that contains the address of the next node is usually called the 'next link' or 'next pointer'. The remaining fields are known as the 'data', 'information', 'value', 'cargo', or 'payload' fields.

The 'head' of a list is its first node. The 'tail' of a list may refer either to the rest of the list after the head, or to the last node in the list. In Lisp and some derived languages, the next node may be called the 'cdr' [pronounced could-er] of the list, while the payload of the head node may be called the 'car'.

Singly linked listEdit

Singly linked lists contain nodes which have a data field as well as 'next' field, which points to the next node in line of nodes. Operations that can be performed on singly linked lists include insertion, deletion and traversal.

A singly linked list whose nodes contain two fields: an integer value and a link to the next node

The following code demonstrates how to add a new node with data "value" to the end of a singly linked list:

node addNode[node head, int value] { node temp, p; // declare two nodes temp and p temp = createNode[]; // assume createNode creates a new node with data = 0 and next pointing to NULL. temp->data = value; // add element's value to data part of node if [head == NULL] { head = temp; // when linked list is empty } else { p = head; // assign head to p while [p->next != NULL] { p = p->next; // traverse the list until p is the last node. The last node always points to NULL. } p->next = temp; // Point the previous last node to the new node created. } return head; }

Doubly linked listEdit

In a 'doubly linked list', each node contains, besides the next-node link, a second link field pointing to the 'previous' node in the sequence. The two links may be called 'forward['s'] and 'backwards', or 'next' and 'prev'['previous'].

A doubly linked list whose nodes contain three fields: an integer value, the link forward to the next node, and the link backward to the previous node

A technique known as XOR-linking allows a doubly linked list to be implemented using a single link field in each node. However, this technique requires the ability to do bit operations on addresses, and therefore may not be available in some high-level languages.

Many modern operating systems use doubly linked lists to maintain references to active processes, threads, and other dynamic objects.[2] A common strategy for rootkits to evade detection is to unlink themselves from these lists.[3]

Multiply linked listEdit

In a 'multiply linked list', each node contains two or more link fields, each field being used to connect the same set of data records in a different order of same set [e.g., by name, by department, by date of birth, etc.]. While doubly linked lists can be seen as special cases of multiply linked list, the fact that the two and more orders are opposite to each other leads to simpler and more efficient algorithms, so they are usually treated as a separate case.

Circular linked listEdit

In the last node of a list, the link field often contains a null reference, a special value is used to indicate the lack of further nodes. A less common convention is to make it point to the first node of the list; in that case, the list is said to be 'circular' or 'circularly linked'; otherwise, it is said to be 'open' or 'linear'. It is a list where the last pointer points to the first node.

In the case of a circular doubly linked list, the first node also points to the last node of the list.

Sentinel nodesEdit

In some implementations an extra 'sentinel' or 'dummy' node may be added before the first data record or after the last one. This convention simplifies and accelerates some list-handling algorithms, by ensuring that all links can be safely dereferenced and that every list [even one that contains no data elements] always has a "first" and "last" node.

Empty listsEdit

An empty list is a list that contains no data records. This is usually the same as saying that it has zero nodes. If sentinel nodes are being used, the list is usually said to be empty when it has only sentinel nodes.

Hash linkingEdit

The link fields need not be physically part of the nodes. If the data records are stored in an array and referenced by their indices, the link field may be stored in a separate array with the same indices as the data records.

List handlesEdit

Since a reference to the first node gives access to the whole list, that reference is often called the 'address', 'pointer', or 'handle' of the list. Algorithms that manipulate linked lists usually get such handles to the input lists and return the handles to the resulting lists. In fact, in the context of such algorithms, the word "list" often means "list handle". In some situations, however, it may be convenient to refer to a list by a handle that consists of two links, pointing to its first and last nodes.

Combining alternativesEdit

The alternatives listed above may be arbitrarily combined in almost every way, so one may have circular doubly linked lists without sentinels, circular singly linked lists with sentinels, etc.

TradeoffsEdit

As with most choices in computer programming and design, no method is well suited to all circumstances. A linked list data structure might work well in one case, but cause problems in another. This is a list of some of the common tradeoffs involving linked list structures.

Linked lists vs. dynamic arraysEdit

A dynamic array is a data structure that allocates all elements contiguously in memory, and keeps a count of the current number of elements. If the space reserved for the dynamic array is exceeded, it is reallocated and [possibly] copied, which is an expensive operation.

Linked lists have several advantages over dynamic arrays. Insertion or deletion of an element at a specific point of a list, assuming that we have indexed a pointer to the node [before the one to be removed, or before the insertion point] already, is a constant-time operation [otherwise without this reference it is O[n]], whereas insertion in a dynamic array at random locations will require moving half of the elements on average, and all the elements in the worst case. While one can "delete" an element from an array in constant time by somehow marking its slot as "vacant", this causes fragmentation that impedes the performance of iteration.

Moreover, arbitrarily many elements may be inserted into a linked list, limited only by the total memory available; while a dynamic array will eventually fill up its underlying array data structure and will have to reallocate—an expensive operation, one that may not even be possible if memory is fragmented, although the cost of reallocation can be averaged over insertions, and the cost of an insertion due to reallocation would still be amortized O[1]. This helps with appending elements at the array's end, but inserting into [or removing from] middle positions still carries prohibitive costs due to data moving to maintain contiguity. An array from which many elements are removed may also have to be resized in order to avoid wasting too much space.

On the other hand, dynamic arrays [as well as fixed-size array data structures] allow constant-time random access, while linked lists allow only sequential access to elements. Singly linked lists, in fact, can be easily traversed in only one direction. This makes linked lists unsuitable for applications where it's useful to look up an element by its index quickly, such as heapsort. Sequential access on arrays and dynamic arrays is also faster than on linked lists on many machines, because they have optimal locality of reference and thus make good use of data caching.

Another disadvantage of linked lists is the extra storage needed for references, which often makes them impractical for lists of small data items such as characters or boolean values, because the storage overhead for the links may exceed by a factor of two or more the size of the data. In contrast, a dynamic array requires only the space for the data itself [and a very small amount of control data].[note 1] It can also be slow, and with a naïve allocator, wasteful, to allocate memory separately for each new element, a problem generally solved using memory pools.

Some hybrid solutions try to combine the advantages of the two representations. Unrolled linked lists store several elements in each list node, increasing cache performance while decreasing memory overhead for references. CDR coding does both these as well, by replacing references with the actual data referenced, which extends off the end of the referencing record.

A good example that highlights the pros and cons of using dynamic arrays vs. linked lists is by implementing a program that resolves the Josephus problem. The Josephus problem is an election method that works by having a group of people stand in a circle. Starting at a predetermined person, one may count around the circle n times. Once the nth person is reached, one should remove them from the circle and have the members close the circle. The process is repeated until only one person is left. That person wins the election. This shows the strengths and weaknesses of a linked list vs. a dynamic array, because if the people are viewed as connected nodes in a circular linked list, then it shows how easily the linked list is able to delete nodes [as it only has to rearrange the links to the different nodes]. However, the linked list will be poor at finding the next person to remove and will need to search through the list until it finds that person. A dynamic array, on the other hand, will be poor at deleting nodes [or elements] as it cannot remove one node without individually shifting all the elements up the list by one. However, it is exceptionally easy to find the nth person in the circle by directly referencing them by their position in the array.

The list ranking problem concerns the efficient conversion of a linked list representation into an array. Although trivial for a conventional computer, solving this problem by a parallel algorithm is complicated and has been the subject of much research.

A balanced tree has similar memory access patterns and space overhead to a linked list while permitting much more efficient indexing, taking O[log n] time instead of O[n] for a random access. However, insertion and deletion operations are more expensive due to the overhead of tree manipulations to maintain balance. Schemes exist for trees to automatically maintain themselves in a balanced state: AVL trees or red–black trees.

Singly linked linear lists vs. other listsEdit

While doubly linked and circular lists have advantages over singly linked linear lists, linear lists offer some advantages that make them preferable in some situations.

A singly linked linear list is a recursive data structure, because it contains a pointer to a smaller object of the same type. For that reason, many operations on singly linked linear lists [such as merging two lists, or enumerating the elements in reverse order] often have very simple recursive algorithms, much simpler than any solution using iterative commands. While those recursive solutions can be adapted for doubly linked and circularly linked lists, the procedures generally need extra arguments and more complicated base cases.

Linear singly linked lists also allow tail-sharing, the use of a common final portion of sub-list as the terminal portion of two different lists. In particular, if a new node is added at the beginning of a list, the former list remains available as the tail of the new one—a simple example of a persistent data structure. Again, this is not true with the other variants: a node may never belong to two different circular or doubly linked lists.

In particular, end-sentinel nodes can be shared among singly linked non-circular lists. The same end-sentinel node may be used for every such list. In Lisp, for example, every proper list ends with a link to a special node, denoted by nil or [], whose CAR and CDR links point to itself. Thus a Lisp procedure can safely take the CAR or CDR of any list.

The advantages of the fancy variants are often limited to the complexity of the algorithms, not in their efficiency. A circular list, in particular, can usually be emulated by a linear list together with two variables that point to the first and last nodes, at no extra cost.

Doubly linked vs. singly linkedEdit

Double-linked lists require more space per node [unless one uses XOR-linking], and their elementary operations are more expensive; but they are often easier to manipulate because they allow fast and easy sequential access to the list in both directions. In a doubly linked list, one can insert or delete a node in a constant number of operations given only that node's address. To do the same in a singly linked list, one must have the address of the pointer to that node, which is either the handle for the whole list [in case of the first node] or the link field in the previous node. Some algorithms require access in both directions. On the other hand, doubly linked lists do not allow tail-sharing and cannot be used as persistent data structures.

Circularly linked vs. linearly linkedEdit

A circularly linked list may be a natural option to represent arrays that are naturally circular, e.g. the corners of a polygon, a pool of buffers that are used and released in FIFO ["first in, first out"] order, or a set of processes that should be time-shared in round-robin order. In these applications, a pointer to any node serves as a handle to the whole list.

With a circular list, a pointer to the last node gives easy access also to the first node, by following one link. Thus, in applications that require access to both ends of the list [e.g., in the implementation of a queue], a circular structure allows one to handle the structure by a single pointer, instead of two.

A circular list can be split into two circular lists, in constant time, by giving the addresses of the last node of each piece. The operation consists in swapping the contents of the link fields of those two nodes. Applying the same operation to any two nodes in two distinct lists joins the two list into one. This property greatly simplifies some algorithms and data structures, such as the quad-edge and face-edge.

The simplest representation for an empty circular list [when such a thing makes sense] is a null pointer, indicating that the list has no nodes. Without this choice, many algorithms have to test for this special case, and handle it separately. By contrast, the use of null to denote an empty linear list is more natural and often creates fewer special cases.

For some applications, it can be useful to use singly linked lists that can vary between being circular and being linear, or even circular with a linear initial segment. Algorithms for searching or otherwise operating on these have to take precautions to avoid accidentally entering an endless loop. One usual method is to have a second pointer walking the list at half or double the speed, and if both pointers meet at the same node, you know you found a cycle.

Using sentinel nodesEdit

Sentinel node may simplify certain list operations, by ensuring that the next or previous nodes exist for every element, and that even empty lists have at least one node. One may also use a sentinel node at the end of the list, with an appropriate data field, to eliminate some end-of-list tests. For example, when scanning the list looking for a node with a given value x, setting the sentinel's data field to x makes it unnecessary to test for end-of-list inside the loop. Another example is the merging two sorted lists: if their sentinels have data fields set to +∞, the choice of the next output node does not need special handling for empty lists.

However, sentinel nodes use up extra space [especially in applications that use many short lists], and they may complicate other operations [such as the creation of a new empty list].

However, if the circular list is used merely to simulate a linear list, one may avoid some of this complexity by adding a single sentinel node to every list, between the last and the first data nodes. With this convention, an empty list consists of the sentinel node alone, pointing to itself via the next-node link. The list handle should then be a pointer to the last data node, before the sentinel, if the list is not empty; or to the sentinel itself, if the list is empty.

The same trick can be used to simplify the handling of a doubly linked linear list, by turning it into a circular doubly linked list with a single sentinel node. However, in this case, the handle should be a single pointer to the dummy node itself.[8]

Types of Linked List

Before knowing about the types of a linked list, we should know what is linked list. So, to know about the linked list, click on the link given below:

Linked List In C++

We will take a look at the singly linked list in detail in this tutorial.

The following diagram shows the structure of a singly linked list.

Why Linked List?
Arrays can be used to store linear data of similar types, but arrays have the following limitations.
1] The size of the arrays is fixed: So we must know the upper limit on the number of elements in advance. Also, generally, the allocated memory is equal to the upper limit irrespective of the usage.
2] Inserting a new element in an array of elements is expensive because the room has to be created for the new elements and to create room existing elements have to be shifted but in Linked list if we have the head node then we can traverse to any node through it and insert new node at the required position.
For example, in a system, if we maintain a sorted list of IDs in an array id[].
id[] = [1000, 1010, 1050, 2000, 2040].
And if we want to insert a new ID 1005, then to maintain the sorted order, we have to move all the elements after 1000 [excluding 1000].
Deletion is also expensive with arrays until unless some special techniques are used. For example, to delete 1010 in id[], everything after 1010 has to be moved due to this so much work is being done which affects the efficiency of the code.
Advantages over arrays
1] Dynamic size
2] Ease of insertion/deletion
Drawbacks:
1] Random access is not allowed. We have to access elements sequentially starting from the first node[head node]. So we cannot do binary search with linked lists efficiently with its default implementation. Read about it here.
2] Extra memory space for a pointer is required with each element of the list.
3] Not cache friendly. Since array elements are contiguous locations, there is locality of reference which is not there in case of linked lists.
Representation:
A linked list is represented by a pointer to the first node of the linked list. The first node is called the head. If the linked list is empty, then the value of the head points to NULL.
Each node in a list consists of at least two parts:
1] data[we can store integer, strings or any type of data].
2] Pointer [Or Reference] to the next node[connects one node to another]
In C, we can represent a node using structures. Below is an example of a linked list node with integer data.
In Java or C#, LinkedList can be represented as a class and a Node as a separate class. The LinkedList class contains a reference of Node class type.

C




// A linked list node
struct Node {
int data;
struct Node* next;
};
C++




class Node {
public:
int data;
Node* next;
};
Java




class LinkedList {
Node head; // head of the list
/* Linked list Node*/
class Node {
int data;
Node next;
// Constructor to create a new node
// Next is by default initialized
// as null
Node[int d] { data = d; }
}
}
Python




# Node class
class Node:
# Function to initialize the node object
def __init__[self, data]:
self.data = data # Assign data
self.next = None # Initialize
# next as null
# Linked List class
class LinkedList:
# Function to initialize the Linked
# List object
def __init__[self]:
self.head = None
C#




class LinkedList {
// The first node[head] of the linked list
// Will be an object of type Node [null by default]
Node head;
class Node {
int data;
Node next;
// Constructor to create a new node
Node[int d] { data = d; }
}
}
Javascript




var head; // head of the list
/* Linked list Node*/
class Node
{
// Constructor to create a new node
// Next is by default initialized
// as null
constructor[val] {
this.data = val;
this.next = null;
}
}
// This code is contributed by gauravrajput1

First Simple Linked List in C Let us create a simple linked list with 3 nodes.



C++




// A simple CPP program to introduce
// a linked list
#include
using namespace std;
class Node {
public:
int data;
Node* next;
};
// Program to create a simple linked
// list with 3 nodes
int main[]
{
Node* head = NULL;
Node* second = NULL;
Node* third = NULL;
// allocate 3 nodes in the heap
head = new Node[];
second = new Node[];
third = new Node[];
/* Three blocks have been allocated dynamically.
We have pointers to these three blocks as head,
second and third
head second third
| | |
| | |
+---+-----+ +----+----+ +----+----+
| # | # | | # | # | | # | # |
+---+-----+ +----+----+ +----+----+
# represents any random value.
Data is random because we haven’t assigned
anything yet */
head->data = 1; // assign data in first node
head->next = second; // Link first node with
// the second node
/* data has been assigned to the data part of first
block [block pointed by the head]. And next
pointer of the first block points to second.
So they both are linked.
head second third
| | |
| | |
+---+---+ +----+----+ +-----+----+
| 1 | o----->| # | # | | # | # |
+---+---+ +----+----+ +-----+----+
*/
// assign data to second node
second->data = 2;
// Link second node with the third node
second->next = third;
/* data has been assigned to the data part of the second
block [block pointed by second]. And next
pointer of the second block points to the third
block. So all three blocks are linked.
head second third
| | |
| | |
+---+---+ +---+---+ +----+----+
| 1 | o----->| 2 | o-----> | # | # |
+---+---+ +---+---+ +----+----+ */
third->data = 3; // assign data to third node
third->next = NULL;
/* data has been assigned to the data part of the third
block [block pointed by third]. And next pointer
of the third block is made NULL to indicate
that the linked list is terminated here.
We have the linked list ready.
head
|
|
+---+---+ +---+---+ +----+------+
| 1 | o----->| 2 | o-----> | 3 | NULL |
+---+---+ +---+---+ +----+------+
Note that only the head is sufficient to represent
the whole list. We can traverse the complete
list by following the next pointers. */
return 0;
}
// This code is contributed by rathbhupendra
C




// A simple C program to introduce
// a linked list
#include
#include
struct Node {
int data;
struct Node* next;
};
// Program to create a simple linked
// list with 3 nodes
int main[]
{
struct Node* head = NULL;
struct Node* second = NULL;
struct Node* third = NULL;
// allocate 3 nodes in the heap
head = [struct Node*]malloc[sizeof[struct Node]];
second = [struct Node*]malloc[sizeof[struct Node]];
third = [struct Node*]malloc[sizeof[struct Node]];
/* Three blocks have been allocated dynamically.
We have pointers to these three blocks as head,
second and third
head second third
| | |
| | |
+---+-----+ +----+----+ +----+----+
| # | # | | # | # | | # | # |
+---+-----+ +----+----+ +----+----+
# represents any random value.
Data is random because we haven’t assigned
anything yet */
head->data = 1; // assign data in first node
head->next = second; // Link first node with
// the second node
/* data has been assigned to the data part of the first
block [block pointed by the head]. And next
pointer of first block points to second.
So they both are linked.
head second third
| | |
| | |
+---+---+ +----+----+ +-----+----+
| 1 | o----->| # | # | | # | # |
+---+---+ +----+----+ +-----+----+
*/
// assign data to second node
second->data = 2;
// Link second node with the third node
second->next = third;
/* data has been assigned to the data part of the second
block [block pointed by second]. And next
pointer of the second block points to the third
block. So all three blocks are linked.
head second third
| | |
| | |
+---+---+ +---+---+ +----+----+
| 1 | o----->| 2 | o-----> | # | # |
+---+---+ +---+---+ +----+----+ */
third->data = 3; // assign data to third node
third->next = NULL;
/* data has been assigned to data part of third
block [block pointed by third]. And next pointer
of the third block is made NULL to indicate
that the linked list is terminated here.
We have the linked list ready.
head
|
|
+---+---+ +---+---+ +----+------+
| 1 | o----->| 2 | o-----> | 3 | NULL |
+---+---+ +---+---+ +----+------+
Note that only head is sufficient to represent
the whole list. We can traverse the complete
list by following next pointers. */
return 0;
}
Java




// A simple Java program to introduce a linked list
class LinkedList {
Node head; // head of list
/* Linked list Node. This inner class is made static so that
main[] can access it */
static class Node {
int data;
Node next;
Node[int d]
{
data = d;
next = null;
} // Constructor
}
/* method to create a simple linked list with 3 nodes*/
public static void main[String[] args]
{
/* Start with the empty list. */
LinkedList llist = new LinkedList[];
llist.head = new Node[1];
Node second = new Node[2];
Node third = new Node[3];
/* Three nodes have been allocated dynamically.
We have references to these three blocks as head,
second and third
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | null | | 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
llist.head.next = second; // Link first node with the second node
/* Now next of the first Node refers to the second. So they
both are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
second.next = third; // Link second node with the third node
/* Now next of the second Node refers to third. So all three
nodes are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | o-------->| 3 | null |
+----+------+ +----+------+ +----+------+ */
}
}
Python




# A simple Python program to introduce a linked list
# Node class
class Node:
# Function to initialise the node object
def __init__[self, data]:
self.data = data # Assign data
self.next = None # Initialize next as null
# Linked List class contains a Node object
class LinkedList:
# Function to initialize head
def __init__[self]:
self.head = None
# Code execution starts here
if __name__=='__main__':
# Start with the empty list
llist = LinkedList[]
llist.head = Node[1]
second = Node[2]
third = Node[3]
'''
Three nodes have been created.
We have references to these three blocks as head,
second and third
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | None | | 2 | None | | 3 | None |
+----+------+ +----+------+ +----+------+
'''
llist.head.next = second; # Link first node with second
'''
Now next of first Node refers to second. So they
both are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+
'''
second.next = third; # Link second node with the third node
'''
Now next of second Node refers to third. So all three
nodes are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | o-------->| 3 | null |
+----+------+ +----+------+ +----+------+
'''
C#




// A simple C# program to introduce a linked list
using System;
public class LinkedList {
Node head; // head of list
/* Linked list Node. This inner class is made static so that
main[] can access it */
public class Node {
public int data;
public Node next;
public Node[int d]
{
data = d;
next = null;
} // Constructor
}
/* method to create a simple linked list with 3 nodes*/
public static void Main[String[] args]
{
/* Start with the empty list. */
LinkedList llist = new LinkedList[];
llist.head = new Node[1];
Node second = new Node[2];
Node third = new Node[3];
/* Three nodes have been allocated dynamically.
We have references to these three blocks as head,
second and third
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | null | | 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
llist.head.next = second; // Link first node with the second node
/* Now next of first Node refers to second. So they
both are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
second.next = third; // Link second node with the third node
/* Now next of the second Node refers to third. So all three
nodes are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | o-------->| 3 | null |
+----+------+ +----+------+ +----+------+ */
}
}
// This code has been contributed by 29AjayKumar

Linked List Traversal
In the previous program, we have created a simple linked list with three nodes. Let us traverse the created list and print the data of each node. For traversal, let us write a general-purpose function printList[] that prints any given list.

Linked List In C++

We will take a look at the singly linked list in detail in this tutorial.

The following diagram shows the structure of a singly linked list.

As shown above, the first node of the linked list is called “head” while the last node is called “Tail”. As we see, the last node of the linked list will have its next pointer as null since it will not have any memory address pointed to.

Since each node has a pointer to the next node, data items in the linked list need not be stored at contiguous locations. The nodes can be scattered in the memory. We can access the nodes anytime as each node will have an address of the next node.

We can add data items to the linked list as well as delete items from the list easily. Thus it is possible to grow or shrink the linked list dynamically. There is no upper limit on how many data items can be there in the linked list. So as long as memory is available, we can have as many data items added to the linked list.

Apart from easy insertion and deletion, the linked list also doesn’t waste memory space as we need not specify beforehand how many items we need in the linked list. The only space taken by linked list is for storing the pointer to the next node that adds a little overhead.

Next, we will discuss the various operations that can be performed on a linked list.

Operations

Just like the other data structures, we can perform various operations for the linked list as well. But unlike arrays, in which we can access the element using subscript directly even if it is somewhere in between, we cannot do the same random access with a linked list.

In order to access any node, we need to traverse the linked list from the start and only then we can access the desired node. Hence accessing the data randomly from the linked list proves to be expensive.

We can perform various operations on a linked list as given below:

#1] Insertion

Insertion operation of linked list adds an item to the linked list. Though it may sound simple, given the structure of the linked list, we know that whenever a data item is added to the linked list, we need to change the next pointers of the previous and next nodes of the new item that we have inserted.

The second thing that we have to consider is the place where the new data item is to be added.

There are three positions in the linked list where a data item can be added.

#1] At the beginning of the linked list

A linked list is shown below 2->4->6->8->10. If we want to add a new node 1, as the first node of the list, then the head pointing to node 2 will now point to 1 and the next pointer of node 1 will have a memory address of node 2 as shown in the below figure.

Thus the new linked list becomes 1->2->4->6->8->10.

#2] After the given Node

Here, a node is given and we have to add a new node after the given node. In the below-linked list a->b->c->d ->e, if we want to add a node f after node c then the linked list will look as follows:

Thus in the above diagram, we check if the given node is present. If it’s present, we create a new node f. Then we point the next pointer of node c to point to the new node f. The next pointer of the node f now points to node d.

#3] At the end of the Linked List

In the third case, we add a new node at the end of the linked list. Consider we have the same linked list a->b->c->d->e and we need to add a node f to the end of the list. The linked list will look as shown below after adding the node.

Thus we create a new node f. Then the tail pointer pointing to null is pointed to f and the next pointer of node f is pointed to null. We have implemented all three types of insert functions in the below C++ program.

In C++, we can declare a linked list as a structure or as a class. Declaring linked list as a structure is a traditional C-style declaration. A linked list as a class is used in modern C++, mostly while using standard template library.

In the following program, we have used structure to declare and create a linked list. It will have data and pointer to the next element as its members.

#include using namespace std; // A linked list node struct Node { int data; struct Node *next; }; //insert a new node in front of the list void push[struct Node** head, int node_data] { /* 1. create and allocate node */ struct Node* newNode = new Node; /* 2. assign data to node */ newNode->data = node_data; /* 3. set next of new node as head */ newNode->next = [*head]; /* 4. move the head to point to the new node */ [*head] = newNode; } //insert new node after a given node void insertAfter[struct Node* prev_node, int node_data] { /*1. check if the given prev_node is NULL */if [prev_node == NULL] { coutnext = prev_node->next; /* 5. move the next of prev_node as new_node */ prev_node->next = newNode; } /* insert new node at the end of the linked list */void append[struct Node** head, int node_data] { /* 1. create and allocate node */struct Node* newNode = new Node; struct Node *last = *head; /* used in step 5*/ /* 2. assign data to the node */newNode->data = node_data; /* 3. set next pointer of new node to null as its the last node*/newNode->next = NULL; /* 4. if list is empty, new node becomes first node */if [*head == NULL] { *head = newNode; return; } /* 5. Else traverse till the last node */while [last->next != NULL] last = last->next; /* 6. Change the next of last node */last->next = newNode; return; } // display linked list contents void displayList[struct Node *node] { //traverse the list to display each node while [node != NULL] { coutnext is the new node. prev_node.next = newNode; } //inserts a new node at the end of the list public void append[intnew_data] { //allocate the node and assign data Node newNode = new Node[new_data]; //if linked list is empty, then new node will be the head if [head == null] { head = new Node[new_data]; return; } //set next of new node to null as this is the last node newNode.next = null; // if not the head node traverse the list and add it to the last Node last = head; while [last.next != null] last = last.next; //next of last becomes new node last.next = newNode; return; } //display contents of linked list public void displayList[] { Node pnode = head; while [pnode != null] { System.out.print[pnode.data+"-->"]; pnode = pnode.next; } if[pnode == null] System.out.print["null"]; } } //Main class to call linked list class functions and construct a linked list class Main{ public static void main[String[] args] { /* create an empty list */ LinkedList lList = new LinkedList[]; // Insert 40. lList.append[40]; // Insert 20 at the beginning. lList.push[20]; // Insert 10 at the beginning. lList.push[10]; // Insert 50 at the end. lList.append[50]; // Insert 30, after 20. lList.insertAfter[lList.head.next, 30]; System.out.println["\nFinal linked list: "]; lList. displayList []; } }

Output:

Finallinkedlist:

10–>20–>30–>40–>50–>null

In both the program above, C++ as well as Java, we have separate functions to add a node in front of the list, end of the list and between the lists given in a node. In the end, we print the contents of the list created using all the three methods.

#2] Deletion

Like insertion, deleting a node from a linked list also involves various positions from where the node can be deleted. We can delete the first node, last node or a random kth node from the linked list. After deletion, we need to adjust the next pointer and the other pointers in the linked list appropriately so as to keep the linked list intact.

In the following C++ implementation, we have given two methods of deletion i.e. deleting the first node in the list and deleting the last node in the list. We first create a list by adding nodes to the head. Then we display the contents of the list after insertion and each deletion.

#include using namespace std; /* Link list node */struct Node { int data; struct Node* next; }; //delete first node in the linked list Node* deleteFirstNode[struct Node* head] { if [head == NULL] return NULL; // Move the head pointer to the next node Node* tempNode = head; head = head->next; delete tempNode; return head; } //delete last node from linked list Node* removeLastNode[struct Node* head] { if [head == NULL] return NULL; if [head->next == NULL] { delete head; return NULL; } // first find second last node Node* second_last = head; while [second_last->next->next != NULL] second_last = second_last->next; // Delete the last node delete [second_last->next]; // set next of second_last to null second_last->next = NULL; return head; } // create linked list by adding nodes at head void push[struct Node** head, int new_data] { struct Node* newNode = new Node; newNode->data = new_data; newNode->next = [*head]; [*head] = newNode; } // main function int main[] { /* Start with the empty list */ Node* head = NULL; // create linked list push[&head, 2]; push[&head, 4]; push[&head, 6]; push[&head, 8]; push[&head, 10]; Node* temp; cout1–
>null

Linkedlistafterdeletingheadnode:

7–>5–>3–>1–
>null

Linkedlistafterdeletinglastnode:

7–>5–>3–>null

Count The Number Of Nodes

The operation to count the number of nodes can be performed while traversing the linked list. We have already seen in the implementation above that whenever we need to insert/delete a node or display contents of the linked list, we need to traverse the linked list from start.

Keeping a counter and incrementing it as we traverse each node will give us the count of the number of nodes present in the linked list. We will leave this program for the readers to implement.

Arrays And Linked Lists

Having seen the operations and implementation of the linked list, let us compare how arrays and linked list fair in comparison with each other.

ArraysLinked lists
Arrays have fixed sizeLinked list size is dynamic
Insertion of new element is expensiveInsertion/deletion is easier
Random access is allowedRandom access not possible
Elements are at contiguous locationElements have non-contiguous location
No extra space is required for the next pointerExtra memory space required for next pointer

Applications

As arrays and linked lists are both used to store items and are linear data structures, both these structures can be used in similar ways for most of the applications.

Some of the applications for linked lists are as follows:

  • A linked list can be used to implement stacks and queues.
  • A linked list can also be used to implement graphs whenever we have to represent graphs as adjacency lists.
  • A mathematical polynomial can be stored as a linked list.
  • In the case of hashing technique, the buckets used in hashing are implemented using the linked lists.
  • Whenever a program requires dynamic allocation of memory, we can use a linked list as linked lists work more efficiently in this case.

Conclusion

Linked lists are the data structures that are used to store data items in a linear fashion but noncontiguous locations. A linked list is a collection of nodes that contain a data part and a next pointer that contains the memory address of the next element in the list.

The last element in the list has its next pointer set to NULL, thereby indicating the end of the list. The first element of the list is called the Head. The linked list supports various operations like insertion, deletion, traversal, etc. In case of dynamic memory allocation, linked lists are preferred over arrays.

Linked lists are expensive as far as their traversal is concerned since we cannot randomly access the elements like arrays. However, insertion-deletion operations are less expensive when compared arrays.

We have learned all about linear linked lists in this tutorial. Linked lists can also be circular or doubly. We will have an in-depth look at these lists in our upcoming tutorials.

=> Check Here For Complete C++ Training Series.

Recommended Reading

  • Circular Linked List Data Structure In C++ With Illustration
  • Doubly Linked List Data Structure In C++ With Illustration
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  • Stack Data Structure In C++ With Illustration
  • Priority Queue Data Structure In C++ With Illustration
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  • Introduction To Data Structures In C++

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