Which of the following linked lists Cannot contain null links?

Types of Linked List and Operation on Linked List

In the previous blog, we have seen the structure and properties of a Linked List. In this blog, we will discuss the types of a linked list and basic operations that can be performed on a linked list.

Types of Linked List

Following are the types of linked list

  1. Singly Linked List.
  2. Doubly Linked List.
  3. Circular Linked List.

Singly Linked List

A Singly-linked list is a collection of nodes linked together in a sequential way where each node of the singly linked list contains a data field and an address field that contains the reference of the next node.

The structure of the node in the Singly Linked List is

class Node { int data // variable to store the data of the node Node next // variable to store the address of the next node }

The nodes are connected to each other in this form where the value of the next variable of the last node is NULL i.e. next = NULL, which indicates the end of the linked list.

Doubly Linked List

A Doubly Linked List contains an extra memory to store the address of the previous node, together with the address of the next node and data which are there in the singly linked list. So, here we are storing the address of the next as well as the previous nodes.

The following is the structure of the node in the Doubly Linked List[DLL]:

class DLLNode { int val // variable to store the data of the node DLLNode prev // variable to store the address of the previous node DLLNode next // variable to store the address of the next node }

The nodes are connected to each other in this form where the first node has prev = NULL and the last node has next = NULL.

Advantages over Singly Linked List-

  • It can be traversed both forward and backward direction.
  • The delete operation is more efficient if the node to be deleted is given. [Think! you will get the answer in the second half of this blog]
  • The insert operation is more efficient if the node is given before which insertion should take place. [Think!]

Disadvantages over Singly Linked List-

  • It will require more space as each node has an extra memory to store the address of the previous node.
  • The number of modification increase while doing various operations like insertion, deletion, etc.

Circular Linked List

A circular linked list is either a singly or doubly linked list in which there are no NULL values. Here, we can implement the Circular Linked List by making the use of Singly or Doubly Linked List. In the case of a singly linked list, the next of the last node contains the address of the first node and in case of a doubly-linked list, the next of last node contains the address of the first node and prev of the first node contains the address of the last node.

Advantages of a Circular linked list

  • The list can be traversed from any node.
  • Circular lists are the required data structure when we want a list to be accessed in a circle or loop.
  • We can easily traverse to its previous node in a circular linked list, which is not possible in a singly linked list. [Think!]

Disadvantages of Circular linked list

  • If not traversed carefully, then we could end up in an infinite loop because here we don't have any NULL value to stop the traversal.
  • Operations in a circular linked list are complex as compared to a singly linked list and doubly linked list like reversing a circular linked list, etc.

Basic Operations on Linked List

  • Traversal: To traverse all the nodes one after another.
  • Insertion: To add a node at the given position.
  • Deletion: To delete a node.
  • Searching: To search an element[s] by value.
  • Updating: To update a node.
  • Sorting: To arrange nodes in a linked list in a specific order.
  • Merging: To merge two linked lists into one.

We will see the various implementation of these operations on a singly linked list.

Following is the structure of the node in a linked list:

class Node{ int data // variable containing the data of the node Node next // variable containing the address of next node }

Linked List Traversal

The idea here is to step through the list from beginning to end. For example, we may want to print the list or search for a specific node in the list.

The algorithm for traversing a list

  • Start with the head of the list. Access the content of the head node if it is not null.
  • Then go to the next node[if exists] and access the node information
  • Continue until no more nodes [that is, you have reached the null node]
void traverseLL[Node head] { while[head != NULL] { print[head.data] head = head.next } }

Linked List node Insertion

There can be three cases that will occur when we are inserting a node in a linked list.

  • Insertion at the beginning
  • Insertion at the end. [Append]
  • Insertion after a given node
Insertion at the beginning

Since there is no need to find the end of the list. If the list is empty, we make the new node as the head of the list. Otherwise, we we have to connect the new node to the current head of the list and make the new node, the head of the list.

// function is returning the head of the singly linked-list Node insertAtBegin[Node head, int val] { newNode = new Node[val] // creating new node of linked list if[head == NULL] // check if linked list is empty return newNode else // inserting the node at the beginning { newNode.next = head return newNode } }
Insertion at end

We will traverse the list until we find the last node. Then we insert the new node to the end of the list. Note that we have to consider special cases such as list being empty.

In case of a list being empty, we will return the updated head of the linked list because in this case, the inserted node is the first as well as the last node of the linked list.

// the function is returning the head of the singly linked list Node insertAtEnd[Node head, int val] { if[ head == NULL ] // handing the special case { newNode = new Node[val] head = newNode return head } Node temp = head // traversing the list to get the last node while[ temp.next != NULL ] { temp = temp.next } newNode = new Node[val] temp.next = newNode return head }
Insertion after a given node

We are given the reference to a node, and the new node is inserted after the given node.

void insertAfter[Node prevNode, int val] { newNode = new Node[val] newNode.next = prevNode.next prevNode.next = newNode }

NOTE: If the address of the prevNode is not given, then you can traverse to that node by finding the data value.

Linked List node Deletion

To delete a node from a linked list, we need to do these steps

  • Find the previous node of the node to be deleted.
  • Change the next pointer of the previous node
  • Free the memory of the deleted node.

In the deletion, there is a special case in which the first node is deleted. In this, we need to update the head of the linked list.

// this function will return the head of the linked list Node deleteLL[Node head, Node del] { if[head == del] // if the node to be deleted is the head node { return head.next // special case for the first Node } Node temp = head while[ temp.next != NULL ] { if[temp.next == del] // finding the node to be deleted { temp.next = temp.next.next delete del // free the memory of that Node return head } temp = temp.next } return head // if no node matches in the Linked List }

Linked List node Searching

To search any value in the linked list, we can traverse the linked list and compares the value present in the node.

bool searchLL[Node head, int val] { Node temp = head // creating a temp variable pointing to the head of the linked list while[ temp != NULL] // traversing the list { if[ temp.data == val ] return true temp = temp.next } return false }

Linked List node Updation

To update the value of the node, we just need to set the data part to the new value.

Below is the implementation in which we had to update the value of the first node in which data is equal to val and we have to set it to newVal.

void updateLL[Node head, int val, int newVal] { Node temp = head while[temp != NULL] { if[ temp.data == val] { temp.data = newVal return } temp = temp.next } }

Suggested Problems to solve in Linked List

  • Reverse linked list
  • Middle of the Linked List
  • Odd even linked List
  • Remove Duplicates from Sorted List
  • Merge Sort on Linked List
  • Check if a singly linked list is a palindrome
  • Detect and Remove Loop in a Linked List
  • Sort a linked list using insertion sort
  • Remove Nth Node from List End

Happy coding! Enjoy Algorithms.

MCQs on Linked list with answers

  • Topics >>
  • Placement papers >>
  • Data Structure Placement papers - Model questions & answers-02/19/15
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Basic concepts and nomenclatureEdit

Each record of a linked list is often called an 'element' or 'node'.

The field of each node that contains the address of the next node is usually called the 'next link' or 'next pointer'. The remaining fields are known as the 'data', 'information', 'value', 'cargo', or 'payload' fields.

The 'head' of a list is its first node. The 'tail' of a list may refer either to the rest of the list after the head, or to the last node in the list. In Lisp and some derived languages, the next node may be called the 'cdr' [pronounced could-er] of the list, while the payload of the head node may be called the 'car'.

Singly linked listEdit

Singly linked lists contain nodes which have a data field as well as 'next' field, which points to the next node in line of nodes. Operations that can be performed on singly linked lists include insertion, deletion and traversal.

A singly linked list whose nodes contain two fields: an integer value and a link to the next node

The following code demonstrates how to add a new node with data "value" to the end of a singly linked list:

node addNode[node head, int value] { node temp, p; // declare two nodes temp and p temp = createNode[]; // assume createNode creates a new node with data = 0 and next pointing to NULL. temp->data = value; // add element's value to data part of node if [head == NULL] { head = temp; // when linked list is empty } else { p = head; // assign head to p while [p->next != NULL] { p = p->next; // traverse the list until p is the last node. The last node always points to NULL. } p->next = temp; // Point the previous last node to the new node created. } return head; }

Doubly linked listEdit

In a 'doubly linked list', each node contains, besides the next-node link, a second link field pointing to the 'previous' node in the sequence. The two links may be called 'forward['s'] and 'backwards', or 'next' and 'prev'['previous'].

A doubly linked list whose nodes contain three fields: an integer value, the link forward to the next node, and the link backward to the previous node

A technique known as XOR-linking allows a doubly linked list to be implemented using a single link field in each node. However, this technique requires the ability to do bit operations on addresses, and therefore may not be available in some high-level languages.

Many modern operating systems use doubly linked lists to maintain references to active processes, threads, and other dynamic objects.[2] A common strategy for rootkits to evade detection is to unlink themselves from these lists.[3]

Multiply linked listEdit

In a 'multiply linked list', each node contains two or more link fields, each field being used to connect the same set of data records in a different order of same set [e.g., by name, by department, by date of birth, etc.]. While doubly linked lists can be seen as special cases of multiply linked list, the fact that the two and more orders are opposite to each other leads to simpler and more efficient algorithms, so they are usually treated as a separate case.

Circular linked listEdit

In the last node of a list, the link field often contains a null reference, a special value is used to indicate the lack of further nodes. A less common convention is to make it point to the first node of the list; in that case, the list is said to be 'circular' or 'circularly linked'; otherwise, it is said to be 'open' or 'linear'. It is a list where the last pointer points to the first node.

In the case of a circular doubly linked list, the first node also points to the last node of the list.

Sentinel nodesEdit

In some implementations an extra 'sentinel' or 'dummy' node may be added before the first data record or after the last one. This convention simplifies and accelerates some list-handling algorithms, by ensuring that all links can be safely dereferenced and that every list [even one that contains no data elements] always has a "first" and "last" node.

Empty listsEdit

An empty list is a list that contains no data records. This is usually the same as saying that it has zero nodes. If sentinel nodes are being used, the list is usually said to be empty when it has only sentinel nodes.

Hash linkingEdit

The link fields need not be physically part of the nodes. If the data records are stored in an array and referenced by their indices, the link field may be stored in a separate array with the same indices as the data records.

List handlesEdit

Since a reference to the first node gives access to the whole list, that reference is often called the 'address', 'pointer', or 'handle' of the list. Algorithms that manipulate linked lists usually get such handles to the input lists and return the handles to the resulting lists. In fact, in the context of such algorithms, the word "list" often means "list handle". In some situations, however, it may be convenient to refer to a list by a handle that consists of two links, pointing to its first and last nodes.

Combining alternativesEdit

The alternatives listed above may be arbitrarily combined in almost every way, so one may have circular doubly linked lists without sentinels, circular singly linked lists with sentinels, etc.

TradeoffsEdit

As with most choices in computer programming and design, no method is well suited to all circumstances. A linked list data structure might work well in one case, but cause problems in another. This is a list of some of the common tradeoffs involving linked list structures.

Linked lists vs. dynamic arraysEdit

A dynamic array is a data structure that allocates all elements contiguously in memory, and keeps a count of the current number of elements. If the space reserved for the dynamic array is exceeded, it is reallocated and [possibly] copied, which is an expensive operation.

Linked lists have several advantages over dynamic arrays. Insertion or deletion of an element at a specific point of a list, assuming that we have indexed a pointer to the node [before the one to be removed, or before the insertion point] already, is a constant-time operation [otherwise without this reference it is O[n]], whereas insertion in a dynamic array at random locations will require moving half of the elements on average, and all the elements in the worst case. While one can "delete" an element from an array in constant time by somehow marking its slot as "vacant", this causes fragmentation that impedes the performance of iteration.

Moreover, arbitrarily many elements may be inserted into a linked list, limited only by the total memory available; while a dynamic array will eventually fill up its underlying array data structure and will have to reallocate—an expensive operation, one that may not even be possible if memory is fragmented, although the cost of reallocation can be averaged over insertions, and the cost of an insertion due to reallocation would still be amortized O[1]. This helps with appending elements at the array's end, but inserting into [or removing from] middle positions still carries prohibitive costs due to data moving to maintain contiguity. An array from which many elements are removed may also have to be resized in order to avoid wasting too much space.

On the other hand, dynamic arrays [as well as fixed-size array data structures] allow constant-time random access, while linked lists allow only sequential access to elements. Singly linked lists, in fact, can be easily traversed in only one direction. This makes linked lists unsuitable for applications where it's useful to look up an element by its index quickly, such as heapsort. Sequential access on arrays and dynamic arrays is also faster than on linked lists on many machines, because they have optimal locality of reference and thus make good use of data caching.

Another disadvantage of linked lists is the extra storage needed for references, which often makes them impractical for lists of small data items such as characters or boolean values, because the storage overhead for the links may exceed by a factor of two or more the size of the data. In contrast, a dynamic array requires only the space for the data itself [and a very small amount of control data].[note 1] It can also be slow, and with a naïve allocator, wasteful, to allocate memory separately for each new element, a problem generally solved using memory pools.

Some hybrid solutions try to combine the advantages of the two representations. Unrolled linked lists store several elements in each list node, increasing cache performance while decreasing memory overhead for references. CDR coding does both these as well, by replacing references with the actual data referenced, which extends off the end of the referencing record.

A good example that highlights the pros and cons of using dynamic arrays vs. linked lists is by implementing a program that resolves the Josephus problem. The Josephus problem is an election method that works by having a group of people stand in a circle. Starting at a predetermined person, one may count around the circle n times. Once the nth person is reached, one should remove them from the circle and have the members close the circle. The process is repeated until only one person is left. That person wins the election. This shows the strengths and weaknesses of a linked list vs. a dynamic array, because if the people are viewed as connected nodes in a circular linked list, then it shows how easily the linked list is able to delete nodes [as it only has to rearrange the links to the different nodes]. However, the linked list will be poor at finding the next person to remove and will need to search through the list until it finds that person. A dynamic array, on the other hand, will be poor at deleting nodes [or elements] as it cannot remove one node without individually shifting all the elements up the list by one. However, it is exceptionally easy to find the nth person in the circle by directly referencing them by their position in the array.

The list ranking problem concerns the efficient conversion of a linked list representation into an array. Although trivial for a conventional computer, solving this problem by a parallel algorithm is complicated and has been the subject of much research.

A balanced tree has similar memory access patterns and space overhead to a linked list while permitting much more efficient indexing, taking O[log n] time instead of O[n] for a random access. However, insertion and deletion operations are more expensive due to the overhead of tree manipulations to maintain balance. Schemes exist for trees to automatically maintain themselves in a balanced state: AVL trees or red–black trees.

Singly linked linear lists vs. other listsEdit

While doubly linked and circular lists have advantages over singly linked linear lists, linear lists offer some advantages that make them preferable in some situations.

A singly linked linear list is a recursive data structure, because it contains a pointer to a smaller object of the same type. For that reason, many operations on singly linked linear lists [such as merging two lists, or enumerating the elements in reverse order] often have very simple recursive algorithms, much simpler than any solution using iterative commands. While those recursive solutions can be adapted for doubly linked and circularly linked lists, the procedures generally need extra arguments and more complicated base cases.

Linear singly linked lists also allow tail-sharing, the use of a common final portion of sub-list as the terminal portion of two different lists. In particular, if a new node is added at the beginning of a list, the former list remains available as the tail of the new one—a simple example of a persistent data structure. Again, this is not true with the other variants: a node may never belong to two different circular or doubly linked lists.

In particular, end-sentinel nodes can be shared among singly linked non-circular lists. The same end-sentinel node may be used for every such list. In Lisp, for example, every proper list ends with a link to a special node, denoted by nil or [], whose CAR and CDR links point to itself. Thus a Lisp procedure can safely take the CAR or CDR of any list.

The advantages of the fancy variants are often limited to the complexity of the algorithms, not in their efficiency. A circular list, in particular, can usually be emulated by a linear list together with two variables that point to the first and last nodes, at no extra cost.

Doubly linked vs. singly linkedEdit

Double-linked lists require more space per node [unless one uses XOR-linking], and their elementary operations are more expensive; but they are often easier to manipulate because they allow fast and easy sequential access to the list in both directions. In a doubly linked list, one can insert or delete a node in a constant number of operations given only that node's address. To do the same in a singly linked list, one must have the address of the pointer to that node, which is either the handle for the whole list [in case of the first node] or the link field in the previous node. Some algorithms require access in both directions. On the other hand, doubly linked lists do not allow tail-sharing and cannot be used as persistent data structures.

Circularly linked vs. linearly linkedEdit

A circularly linked list may be a natural option to represent arrays that are naturally circular, e.g. the corners of a polygon, a pool of buffers that are used and released in FIFO ["first in, first out"] order, or a set of processes that should be time-shared in round-robin order. In these applications, a pointer to any node serves as a handle to the whole list.

With a circular list, a pointer to the last node gives easy access also to the first node, by following one link. Thus, in applications that require access to both ends of the list [e.g., in the implementation of a queue], a circular structure allows one to handle the structure by a single pointer, instead of two.

A circular list can be split into two circular lists, in constant time, by giving the addresses of the last node of each piece. The operation consists in swapping the contents of the link fields of those two nodes. Applying the same operation to any two nodes in two distinct lists joins the two list into one. This property greatly simplifies some algorithms and data structures, such as the quad-edge and face-edge.

The simplest representation for an empty circular list [when such a thing makes sense] is a null pointer, indicating that the list has no nodes. Without this choice, many algorithms have to test for this special case, and handle it separately. By contrast, the use of null to denote an empty linear list is more natural and often creates fewer special cases.

For some applications, it can be useful to use singly linked lists that can vary between being circular and being linear, or even circular with a linear initial segment. Algorithms for searching or otherwise operating on these have to take precautions to avoid accidentally entering an endless loop. One usual method is to have a second pointer walking the list at half or double the speed, and if both pointers meet at the same node, you know you found a cycle.

Using sentinel nodesEdit

Sentinel node may simplify certain list operations, by ensuring that the next or previous nodes exist for every element, and that even empty lists have at least one node. One may also use a sentinel node at the end of the list, with an appropriate data field, to eliminate some end-of-list tests. For example, when scanning the list looking for a node with a given value x, setting the sentinel's data field to x makes it unnecessary to test for end-of-list inside the loop. Another example is the merging two sorted lists: if their sentinels have data fields set to +∞, the choice of the next output node does not need special handling for empty lists.

However, sentinel nodes use up extra space [especially in applications that use many short lists], and they may complicate other operations [such as the creation of a new empty list].

However, if the circular list is used merely to simulate a linear list, one may avoid some of this complexity by adding a single sentinel node to every list, between the last and the first data nodes. With this convention, an empty list consists of the sentinel node alone, pointing to itself via the next-node link. The list handle should then be a pointer to the last data node, before the sentinel, if the list is not empty; or to the sentinel itself, if the list is empty.

The same trick can be used to simplify the handling of a doubly linked linear list, by turning it into a circular doubly linked list with a single sentinel node. However, in this case, the handle should be a single pointer to the dummy node itself.[8]

Linked List

  • Last Updated : 29 Sep, 2020

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Linked List | Set 1 [Introduction]

Like arrays, Linked List is a linear data structure. Unlike arrays, linked list elements are not stored at a contiguous location; the elements are linked using pointers.

Why Linked List?
Arrays can be used to store linear data of similar types, but arrays have the following limitations.
1] The size of the arrays is fixed: So we must know the upper limit on the number of elements in advance. Also, generally, the allocated memory is equal to the upper limit irrespective of the usage.
2] Inserting a new element in an array of elements is expensive because the room has to be created for the new elements and to create room existing elements have to be shifted but in Linked list if we have the head node then we can traverse to any node through it and insert new node at the required position.
For example, in a system, if we maintain a sorted list of IDs in an array id[].
id[] = [1000, 1010, 1050, 2000, 2040].
And if we want to insert a new ID 1005, then to maintain the sorted order, we have to move all the elements after 1000 [excluding 1000].
Deletion is also expensive with arrays until unless some special techniques are used. For example, to delete 1010 in id[], everything after 1010 has to be moved due to this so much work is being done which affects the efficiency of the code.
Advantages over arrays
1] Dynamic size
2] Ease of insertion/deletion
Drawbacks:
1] Random access is not allowed. We have to access elements sequentially starting from the first node[head node]. So we cannot do binary search with linked lists efficiently with its default implementation. Read about it here.
2] Extra memory space for a pointer is required with each element of the list.
3] Not cache friendly. Since array elements are contiguous locations, there is locality of reference which is not there in case of linked lists.
Representation:
A linked list is represented by a pointer to the first node of the linked list. The first node is called the head. If the linked list is empty, then the value of the head points to NULL.
Each node in a list consists of at least two parts:
1] data[we can store integer, strings or any type of data].
2] Pointer [Or Reference] to the next node[connects one node to another]
In C, we can represent a node using structures. Below is an example of a linked list node with integer data.
In Java or C#, LinkedList can be represented as a class and a Node as a separate class. The LinkedList class contains a reference of Node class type.

C




// A linked list node
struct Node {
int data;
struct Node* next;
};
C++




class Node {
public:
int data;
Node* next;
};
Java




class LinkedList {
Node head; // head of the list
/* Linked list Node*/
class Node {
int data;
Node next;
// Constructor to create a new node
// Next is by default initialized
// as null
Node[int d] { data = d; }
}
}
Python




# Node class
class Node:
# Function to initialize the node object
def __init__[self, data]:
self.data = data # Assign data
self.next = None # Initialize
# next as null
# Linked List class
class LinkedList:
# Function to initialize the Linked
# List object
def __init__[self]:
self.head = None
C#




class LinkedList {
// The first node[head] of the linked list
// Will be an object of type Node [null by default]
Node head;
class Node {
int data;
Node next;
// Constructor to create a new node
Node[int d] { data = d; }
}
}
Javascript




var head; // head of the list
/* Linked list Node*/
class Node
{
// Constructor to create a new node
// Next is by default initialized
// as null
constructor[val] {
this.data = val;
this.next = null;
}
}
// This code is contributed by gauravrajput1

First Simple Linked List in C Let us create a simple linked list with 3 nodes.



C++




// A simple CPP program to introduce
// a linked list
#include
using namespace std;
class Node {
public:
int data;
Node* next;
};
// Program to create a simple linked
// list with 3 nodes
int main[]
{
Node* head = NULL;
Node* second = NULL;
Node* third = NULL;
// allocate 3 nodes in the heap
head = new Node[];
second = new Node[];
third = new Node[];
/* Three blocks have been allocated dynamically.
We have pointers to these three blocks as head,
second and third
head second third
| | |
| | |
+---+-----+ +----+----+ +----+----+
| # | # | | # | # | | # | # |
+---+-----+ +----+----+ +----+----+
# represents any random value.
Data is random because we haven’t assigned
anything yet */
head->data = 1; // assign data in first node
head->next = second; // Link first node with
// the second node
/* data has been assigned to the data part of first
block [block pointed by the head]. And next
pointer of the first block points to second.
So they both are linked.
head second third
| | |
| | |
+---+---+ +----+----+ +-----+----+
| 1 | o----->| # | # | | # | # |
+---+---+ +----+----+ +-----+----+
*/
// assign data to second node
second->data = 2;
// Link second node with the third node
second->next = third;
/* data has been assigned to the data part of the second
block [block pointed by second]. And next
pointer of the second block points to the third
block. So all three blocks are linked.
head second third
| | |
| | |
+---+---+ +---+---+ +----+----+
| 1 | o----->| 2 | o-----> | # | # |
+---+---+ +---+---+ +----+----+ */
third->data = 3; // assign data to third node
third->next = NULL;
/* data has been assigned to the data part of the third
block [block pointed by third]. And next pointer
of the third block is made NULL to indicate
that the linked list is terminated here.
We have the linked list ready.
head
|
|
+---+---+ +---+---+ +----+------+
| 1 | o----->| 2 | o-----> | 3 | NULL |
+---+---+ +---+---+ +----+------+
Note that only the head is sufficient to represent
the whole list. We can traverse the complete
list by following the next pointers. */
return 0;
}
// This code is contributed by rathbhupendra
C




// A simple C program to introduce
// a linked list
#include
#include
struct Node {
int data;
struct Node* next;
};
// Program to create a simple linked
// list with 3 nodes
int main[]
{
struct Node* head = NULL;
struct Node* second = NULL;
struct Node* third = NULL;
// allocate 3 nodes in the heap
head = [struct Node*]malloc[sizeof[struct Node]];
second = [struct Node*]malloc[sizeof[struct Node]];
third = [struct Node*]malloc[sizeof[struct Node]];
/* Three blocks have been allocated dynamically.
We have pointers to these three blocks as head,
second and third
head second third
| | |
| | |
+---+-----+ +----+----+ +----+----+
| # | # | | # | # | | # | # |
+---+-----+ +----+----+ +----+----+
# represents any random value.
Data is random because we haven’t assigned
anything yet */
head->data = 1; // assign data in first node
head->next = second; // Link first node with
// the second node
/* data has been assigned to the data part of the first
block [block pointed by the head]. And next
pointer of first block points to second.
So they both are linked.
head second third
| | |
| | |
+---+---+ +----+----+ +-----+----+
| 1 | o----->| # | # | | # | # |
+---+---+ +----+----+ +-----+----+
*/
// assign data to second node
second->data = 2;
// Link second node with the third node
second->next = third;
/* data has been assigned to the data part of the second
block [block pointed by second]. And next
pointer of the second block points to the third
block. So all three blocks are linked.
head second third
| | |
| | |
+---+---+ +---+---+ +----+----+
| 1 | o----->| 2 | o-----> | # | # |
+---+---+ +---+---+ +----+----+ */
third->data = 3; // assign data to third node
third->next = NULL;
/* data has been assigned to data part of third
block [block pointed by third]. And next pointer
of the third block is made NULL to indicate
that the linked list is terminated here.
We have the linked list ready.
head
|
|
+---+---+ +---+---+ +----+------+
| 1 | o----->| 2 | o-----> | 3 | NULL |
+---+---+ +---+---+ +----+------+
Note that only head is sufficient to represent
the whole list. We can traverse the complete
list by following next pointers. */
return 0;
}
Java




// A simple Java program to introduce a linked list
class LinkedList {
Node head; // head of list
/* Linked list Node. This inner class is made static so that
main[] can access it */
static class Node {
int data;
Node next;
Node[int d]
{
data = d;
next = null;
} // Constructor
}
/* method to create a simple linked list with 3 nodes*/
public static void main[String[] args]
{
/* Start with the empty list. */
LinkedList llist = new LinkedList[];
llist.head = new Node[1];
Node second = new Node[2];
Node third = new Node[3];
/* Three nodes have been allocated dynamically.
We have references to these three blocks as head,
second and third
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | null | | 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
llist.head.next = second; // Link first node with the second node
/* Now next of the first Node refers to the second. So they
both are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
second.next = third; // Link second node with the third node
/* Now next of the second Node refers to third. So all three
nodes are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | o-------->| 3 | null |
+----+------+ +----+------+ +----+------+ */
}
}
Python




# A simple Python program to introduce a linked list
# Node class
class Node:
# Function to initialise the node object
def __init__[self, data]:
self.data = data # Assign data
self.next = None # Initialize next as null
# Linked List class contains a Node object
class LinkedList:
# Function to initialize head
def __init__[self]:
self.head = None
# Code execution starts here
if __name__=='__main__':
# Start with the empty list
llist = LinkedList[]
llist.head = Node[1]
second = Node[2]
third = Node[3]
'''
Three nodes have been created.
We have references to these three blocks as head,
second and third
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | None | | 2 | None | | 3 | None |
+----+------+ +----+------+ +----+------+
'''
llist.head.next = second; # Link first node with second
'''
Now next of first Node refers to second. So they
both are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+
'''
second.next = third; # Link second node with the third node
'''
Now next of second Node refers to third. So all three
nodes are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | o-------->| 3 | null |
+----+------+ +----+------+ +----+------+
'''
C#




// A simple C# program to introduce a linked list
using System;
public class LinkedList {
Node head; // head of list
/* Linked list Node. This inner class is made static so that
main[] can access it */
public class Node {
public int data;
public Node next;
public Node[int d]
{
data = d;
next = null;
} // Constructor
}
/* method to create a simple linked list with 3 nodes*/
public static void Main[String[] args]
{
/* Start with the empty list. */
LinkedList llist = new LinkedList[];
llist.head = new Node[1];
Node second = new Node[2];
Node third = new Node[3];
/* Three nodes have been allocated dynamically.
We have references to these three blocks as head,
second and third
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | null | | 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
llist.head.next = second; // Link first node with the second node
/* Now next of first Node refers to second. So they
both are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | null | | 3 | null |
+----+------+ +----+------+ +----+------+ */
second.next = third; // Link second node with the third node
/* Now next of the second Node refers to third. So all three
nodes are linked.
llist.head second third
| | |
| | |
+----+------+ +----+------+ +----+------+
| 1 | o-------->| 2 | o-------->| 3 | null |
+----+------+ +----+------+ +----+------+ */
}
}
// This code has been contributed by 29AjayKumar

Linked List Traversal
In the previous program, we have created a simple linked list with three nodes. Let us traverse the created list and print the data of each node. For traversal, let us write a general-purpose function printList[] that prints any given list.

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